Introducing Programming Languages via Robot Game (Offline)

Anissa Bouchareb

BSF Belgique

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Audience

Attendees

10-12

Number of facilitators

2

Level

Preparation

15 minutes

Activity

45 minutes

Description

This workshop develops notions of programming language and is an extension of a previous robot game-based activity.

Objectives

Programming languages
Paradigms
Instructions

Prerequisites for the audience

Reading

Equipment

Materials to draw a grid on the ground (rope, ribbon, chalk, etc.)
Materials to place objects on the grid (real objects, chalk to draw, etc.)

Content used

None